The vault
The heist / 3–6 players / Level 3 of 5
One last job. An impossible security system. Your team has exactly one hour before the guards return.
Phones down. Minds wide open.
Great minds don’t think alike.
They get out together.
Your first challenge starts here

A tiny clue: the first three digits of pi.
No decimal point. Just a little curiosity.
That friend who notices everything. The one who tries every idea. The quiet genius. Put them in a room together and see what happens.
Three rooms.
No two ways out alike.
The heist / 3–6 players / Level 3 of 5
One last job. An impossible security system. Your team has exactly one hour before the guards return.
The mystery / 2–5 players / Level 4 of 5
A broadcast from a station that closed twenty years ago. Somebody is trying to tell you something.
The discovery / 2–6 players / Level 2 of 5
A missing inventor. A room full of brilliant distractions. The answer has been here all along.
02 / Every good team has a story
Different puzzles for different minds. The best clue might come from the person you least expect.
Your game host is there when you need a nudge. You’re always the ones making the discovery.
We build tension with stories and puzzles. Our stories don’t rely on horror or surprise actors.
03 / Assemble your excellent people
Pick a story. Bring your team.
€28 per player. One private room.
Not at all. The Archive is a friendly first room, and your host explains the basics before every game.
No. Players can leave at any time. This is a puzzle experience, not a test of your ability to stay in a room.
Each room holds two to six players, with room-specific limits shown above. For a bigger group, split into teams and make it a friendly race.